Tea and a Minecraft Server

What’s goin’ on bros. Recently, I’ve become obsessed with drinking a whole lot of hot tea, more specifically, lemon & ginger tea. I’ve always loved drinks with ginger in them, but ever since I’ve gotten an electric kettle to just put next to my desk, I plow through at least 10 tea packs a day. The most amazing thing about a nice hot drink is that I get to relish in the feeling of holding a nice hot mug with the steam against my face, and of course, enjoy the drink itself. Oh, and I also get to enjoy looking at my fancy mug. If you don’t own a ceramic mug, mine of which is from East Fork, you’re missing out. I have absolutely no idea how much of a difference it makes in regards to heat retention, but man, this mug looks real cool.

Today, I got my Minecraft server working. I reserved my whole day for this, as I had no idea how complicated it would be. Haha, jokes on me, it was stupid easy thanks for Fabric. Once I had my Java edition in order, it was just a matter of installing a few things and pressing a few buttons. But, while this process was very easy, that’s only because I only need a shitty server to log in here and there and monitor the console while I have my client run my mods I’m testing. I don’t have to care about backups, consistently keeping my server up, etc.

Now, I need to do a little more concrete planning in regards to the first goal of the Minecraft mod. Two different end goals that I’d like to pick from are either being able to pipeline and hoard all client side information that I can collect while I simply play the game as usual, or make a mod to enable crafting to be easier. Initially, I thought I’d be more interested in making the mod for easier crafting, but I don’t play enough Minecraft to have enough interest to do so. There are also a few things that make me want to not make a full-on client mod to interact with.

  1. I like web stuff, specifically back-end stuff
  2. I want to mess with more big-data/data hoarding things
  3. It’s fun learning about all types of things that companies like Cloudflare have to offer, and the idea of making a data pipeline with information from the Minecraft client seems to pertain to this more than making a crafting mod

Because of these reasons, I’m going to hoard Minecraft data. The next thing I’ll have to think about is the format as to how I’m storing everything, and what tools are good for this job. That also means that I’ll have to think about how I want to serve this information, as that’ll impact how I’m storing everything. I mainly want to focus on the idea of gathering and making a cool pipeline for all of all of this data, so maybe I’ll just make a simple website to show cool stats with the info I hoard, like a cool Grafana dashboard.

That’s all for today folks. Brofist.